![]() ![]() Following the advices of Sleepy Agents I found on the net, I copypasted mine in the options.rpy file. I rarely saw more uselessly complicated and it made me realize how life was easy with the community around RenPy: there’s always someone with an advice or a guide T_T.Īt this point, you should be able to create projects and generate a key for each one (don’t lose it!).īack with RenPy, you have to put the key in your game. I have no idea if iI did it the way it was intended to or not but configuring that account was annoying as hell. extension.Thanks to that tip, I only had to open the properties of the file to retrieve the SHA-1. In desperation, I turned to Keul who suggested I download the HashCheck Shell. I searched through the web how to get this from the android.keystore file generated by RenPy at the start of the operation, but in vain, nothing I tried worked. Which turned out to be quite a headache for me. It seems that you absolutey need a OAuth client and a service account (see the API Access menu above) and for this, you’ll have to retrieve the SHA-1 certificate footprint. Once you got it, you’ll have a whole lot of options to configure. I couldn’t change the language setting on my Google Play account so you’ll have to bear with my French screenshots <_< In order to get that account, you have to sign in with a Google account (I think almost everybody has one) and pay a $25 USD registration fee. From what I understood (but it’s really not clear), you’ll have to get a Google Play Publisher Account, even if you don’t want to publish your product in their store (?). And nobody will explain you how to do it. Before going to the next step, you’ll need something important: a signing key. Because you can’t create a build yet, you’ll just make RenPy crash, as I did. Here’s where things are going to get complicated. ![]() If you open RenPy, you will now be able to configure your project.Ĭonfiguration of a Google Play Publisher Account This RAPT consists of a file that you’ll have to place in the Ren’Py directory you’re using. Once you’re done, you will still need to get the Ren’Py Android Packaging Tool, if you haven’t yet. So you start to download a succession of softwares that you will never open but that RenPy will use in your place.You’ll need Java Development Kit, Apache Ant and Android SDK. The good news is that RenPy provides you with a small guide. So, you want to make your work available on every platform possible in order to be read. You finally finished your latest visual novel and you’re thinking that multimedia is the future. It makes you proud to see your game working on a phone *_* ![]()
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